So what its going on well
the last version was V1.2.5 I head to do things twice because some
source code was lost, in the end, the product was not as tested as it
might have been if orignal was released, so this version fixed a lot
the bugs and issues that where overseen in last release.
* Fixed: menu editor used
wrong type id for divider.
* Fixed: rendering of 3D
and XEN screens
* Fixed: Transparency was
not the same for menu as toolbar.
* Disable_clock() crashed
on exit, added a check if mutex is allocated.
* Fixed: menu editor, when
you delete a menu, no text is printed anymore.
And then I added some new
features and found a few bugs in the process, most important is the
ability to test if your configuration is what you wont whit out
quiting excalibur, I also added a few up and down arrows to the menu
editor, so now, its not totally useless anymore, it might need some
more work, but at lest I have it, in addition Exchange support was
improved by not having to click the toolbar to get Excalibur to
respond to Exchange, then I added a few tests to make shore Excalibur
can't get 100% transparent, I know people should know better, but
some go looking for bugs it seams to me.
* Added: improved icons
support for only icons / all files in menus and toolbars.
* Added: move up and down
to menu editor.
* Added: stupidity check
for transparency, toolbar can not be less then 25 of 255.
* BB emu API
MakeCommodity(), changed to return MsgPort, so I can do handel
signals.
* Fixed: Excalibur should
now notice when Exchange event has happened, whit out clicking on the
window.
* Added: code to prevent
Excalibur to be started more then once.
* Added: test button to
prefs
* Added: code to
unload/reload graphics, fonts and prefs.
* Fixed: Toolbar height
calculation when prefs was reloaded
* Fixed: Fixed a memory
leek, background bitmap not freed.
So hopefully all this
changes should translate in to better user experience, I know
Excalibur has long way to go, there are lots of improvements on the
table, or ideas that has not yet been implemented, so don't worry
this is not the last version yet.
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